FIFA 2003 makes its debut with a new engine designed to better reflect an individual team's play style and statistics. Realism in the areas of ball control and in corner and free kicks has been addressed, with more options for players to be as precise with their shots and passes as possible, taking into account the athlete's ability under their control. Power, angle, and wind are but a few of the variables designed to influence each kick.
As in previous games in the successful franchise, a full FIFPro license has been secured for authentic players. Sixteen leagues are available to play in, with a selection of 450 teams from all corners of the globe. The sound has also been enhanced with different commentary teams calling the action, and the exciting plays leading up to the half and the end of the game can be witnessed during special replays.